Technical Art
This collection showcases technical art projects that bridge art and technology, including custom tools and scripts developed within modeling software, as well as advanced texture and material creation.
Maya impactShatter Tool
Tool coded in Python for Maya to shatter geometry from a specific impact point using user input for customization.
Dirty Linoleum Tile
This is a material I made in Substance Designer for an abandoned laboratory environment. Made with layering in mind.
Mud/Dirt Undertile
This is a material I made in Substance Designer to layer underneath the tile material I created for the Laboratory environment.